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NEW QUESTION: 1
Answer:
Explanation:
Explanation
References: https://docs.microsoft.com/en-us/azure/service-bus-relay/relay-wcf-dotnet-get-started
NEW QUESTION: 2
Note: This question is part of a series of questions that present the same scenario. Each question in the series contains a unique solution that might meet the stated goals. Some question sets might have more than one correct solution, while others might not have a correct solution.
After you answer a question, you will NOT be able to return to it. As a result, these questions will not appear in the review screen.
You have Azure IoT Edge devices that generate streaming data.
On the devices, you need to detect anomalies in the data by using Azure Machine Learning models.
Once an
anomaly is detected, the devices must add information about the anomaly to the Azure IoT Hub stream.
Solution: You deploy Azure Functions as an IoT Edge module.
Does this meet the goal?
A. No
B. Yes
Answer: A
Explanation:
Instead use Azure Stream Analytics and REST API.
Note. Available in both the cloud and Azure IoT Edge, Azure Stream Analytics offers built-in machine learning based anomaly detection capabilities that can be used to monitor the two most commonly occurring anomalies:
temporary and persistent.
Stream Analytics supports user-defined functions, via REST API, that call out to Azure Machine Learning endpoints.
References:
https://docs.microsoft.com/en-us/azure/stream-analytics/stream-analytics-machine-learning-anomaly- detection
NEW QUESTION: 3
シナリオ:
カスタマーネットワークエンジニアがOSPFネットワーク構成を編集しましたが、お客様はネットワークの問題に直面しています。問題を解決し、ネットワークを完全な機能に戻すためにあなたに連絡しました。
6.6.0.0サブネットはR4から到達できません。問題をどのように解決する必要がありますか?
A. R4のイーサネット0/1の配布リスト1を削除します
B. R4のルーターospf 100の下で、配布リストとしてアクセスリスト1を適用します
C. R6のアクセスリスト46を編集して、すべての6.6.0.0サブネットを許可します
D. R4のイーサネット0/0の配布リスト1を削除します
E. R6の配布リスト64を削除
F. R6のアクセスリスト46を別のインターフェイスに適用する
Answer: E
Explanation:
Here we see from the running configuration of R6 that distribute list 64 is being used in the outbound direction to all OSPF neighbors.
However, no packets will match the 6.6.0.0 in this access list because the first line blocks all
6.0.0.0 networks, and since the 6.6.0.0 networks will also match the first line of this ACL, these OSPF networks will not be advertised because they are first denied in the first line of the ACL.
Trouble Ticket (19 TT Questions and Answers)
Ticket 1 : Switch Port Trunk
Instructions
The main screen consists of two parts; the Main scenario and the Topology tabs. The main scenario describes TSHOOT.com test bed. The Topology tabs allow you to display the appropriate and select the trouble ticket.
To complete the item, you will first need to familiarize yourself with the TSHOOT.com test bed by clicking on the master scenario first and then the topologies tabs. Once you are familiar with the test bed and the topologies, you should start evaluating the trouble ticket. You will be presented with a Trouble Ticket scenario that will describe the fault condition. You will need to determine on which device the fault condition is located, to which technology the fault condition is related, and the solution to each trouble ticket. This will be done by answering three questions.
Ticket Selection
To begin, click on the Ticket on the Topology tabs.
Please note. Some of the questions will require you to use the scroll bar to see all options.
Fault Isolation
Read the ticket scenario to understand the fault condition.
Open the appropriate topology, based upon the ticket scenario.
Open the console of the desired device by clicking on that device in the topology, based upon your troubleshooting methodology.
Use the supported show, ping and trace commands to begin your fault isolation process.
Move to other devices as need by clicking on those devices within the topology.
Fault Identification
The trouble ticket will include three questions that you will need to answer:
1. Which device contains the fault
2. Which technology the fault condition is related to
3. What is the solution to the issue
To advance to the next question within the ticket click on "Next Question".
When you click "DONE", the trouble ticket will turn RED and will no longer be accessible.
You may also use the "Previous Question" button to review questions within that specific ticket.
To complete a trouble ticket, answer all three questions and click "DONE". This will store your response to the questions. Do not click on "DONE" unless you have answered all questions within the ticket.
Item Completion
Click the NEXT button on the bottom of the screen once a ticket is RED. This action moves you to the next item.
Topology Overview (Actual Troubleshooting lab design is for below network design) Client Should have IP 10.2.1.3 EIGRP 100 is running between switch DSW1 & DSW2 OSPF (Process ID 1) is running between R1, R2, R3, R4 Network of OSPF is redistributed in EIGRP BGP 65001 is configured on R1 with Webserver cloud AS 65002 HSRP is running between DSW1 & DSW2 Switches The company has created the test bed shown in the layer 2 and layer 3 topology exhibits.
This network consists of four routers, two layer 3 switches and two layer 2 switches.
In the IPv4 layer 3 topology, R1, R2, R3, and R4 are running OSPF with an OSPF process number 1.
DSW1, DSW2 and R4 are running EIGRP with an AS of 10. Redistribution is enabled where necessary.
R1 is running a BGP AS with a number of 65001. This AS has an eBGP connection to AS 65002 in the ISP's network. Because the company's address space is in the private range.
R1 is also providing NAT translations between the inside (10.1.0.0/16 & 10.2.0.0/16) networks and outside (209.65.0.0/24) network.
ASW1 and ASW2 are layer 2 switches.
NTP is enabled on all devices with 209.65.200.226 serving as the master clock source.
The client workstations receive their IP address and default gateway via R4's DHCP server.
The default gateway address of 10.2.1.254 is the IP address of HSRP group 10 which is running on DSW1 and DSW2.
In the IPv6 layer 3 topology R1, R2, and R3 are running OSPFv3 with an OSPF process number
6.
DSW1, DSW2 and R4 are running RIPng process name RIP_ZONE.
The two IPv6 routing domains, OSPF 6 and RIPng are connected via GRE tunnel running over the underlying IPv4 OSPF domain. Redistrution is enabled where necessary.
Recently the implementation group has been using the test bed to do a 'proof-of-concept' on several implementations. This involved changing the configuration on one or more of the devices.
You will be presented with a series of trouble tickets related to issues introduced during these configurations.
Note: Although trouble tickets have many similar fault indications, each ticket has its own issue and solution.
Each ticket has 3 sub questions that need to be answered & topology remains same.
Question-1 Fault is found on which device,
Question-2 Fault condition is related to,
Question-3 What exact problem is seen & what needs to be done for solution
Client is unable to ping IP 209.65.200.241
Solution:
Steps need to follow as below:
1. When we check on client 1 & Client 2 desktop we are not receiving DHCP address from R4 Ipconfig ----- Client will be getting 169.X.X.X
2. On ASW1 port Fa1/0/ 1 & Fa1/0/2 access port VLAN 10 was assigned which is using IP address 10.2.1.0/24 Sh run ------- & check for running config of int fa1/0/1 & fa1/0/2
interface FastEthernet1/0/1
switchport mode access
switchport access vlan 10
interface FastEthernet1/0/2
switchport mode access
switchport access vlan 10
3. We need to check on ASW 1 trunk port the trunk Po13 & Po23 were receiving VLAN 20 & 200 but not VLAN 10 so that switch could not get DHCP IP address and was failing to reach IP address of Internet
4. Change required: On ASW1 below change is required for switch-to-switch connectivity.
int range portchannel13,portchannel23
switchport trunk allowed vlan none
switchport trunk allowed vlan 10,200
NEW QUESTION: 4
회사는 일련의 모바일 게임을 개발합니다. 모든 게임은 단일 리더 보드 서비스를 사용합니다.
다음 요구 사항이 있습니다.
* 코드는 확장 가능해야 하며 성장이 가능해야 합니다.
* 각 레코드는 playedId, gameId, 점수 및 재생 시간으로 구성되어야 합니다.
* 사용자가 새로운 최고 점수에 도달하면 시스템은 아래의 SaveScore 기능을 사용하여 새로운 점수를 저장합니다.
* 각 게임은 시리즈 제목에 따라 할당 및 ID가 지정됩니다.
다음 코드가 있습니다. 줄 번호는 참조용으로만 포함됩니다. 고객 정보는 Azure Cosmos 데이터베이스에 저장합니다. 데이터베이스에 다음 데이터가 이미 존재합니다.
다음 코드를 개발하십시오. (행 번호는 참조 용으로만 포함됩니다.)
다음 각 명령문에 대해 명령문이 참이면 예를 선택하십시오. 그렇지 않으면 아니오를 선택하십시오.
참고 : 각각의 올바른 선택은 1 포인트의 가치가 있습니다.
Answer:
Explanation:
Explanation
Box 1: Yes
Code for CosmosDB, example:
// Parse the connection string and return a reference to the storage account.
CloudStorageAccount storageAccount = CloudStorageAccount.Parse(
CloudConfigurationManager.GetSetting("StorageConnectionString"));
// Create the table client.
CloudTableClient tableClient = storageAccount.CreateCloudTableClient();
// Retrieve a reference to the table.
CloudTable table = tableClient.GetTableReference("people");
// Create the TableOperation object that inserts the customer entity.
TableOperation insertOperation = TableOperation.Insert(customer1);
Box 2: No
A new record will always be added as TableOperation.Insert is used, instead of TableOperation.InsertOrReplace.
Box 3: No
No partition key is used.
Box 4: Yes
References:
https://docs.microsoft.com/en-us/azure/cosmos-db/table-storage-how-to-use-dotnet